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3D Computer Graphics A Mathematical Introduction with OpenGL Buss Hardback

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3D Computer Graphics

A Mathematical Introduction with OpenGL

Topics include transformations, lighting and shading, ray tracing, radiosity, texture mapping, colour theory, and aspects of animation.

Samuel R. Buss (Author)

9780521821032, Cambridge University Press

Hardback, published 19 May 2003

396 pages

26.2 x 18.5 x 2.6 cm, 0.868 kg

'I really did find the topic introductions a pleasure to read. The author has a nice style of writing, and he is able to encapsulate an idea well, leaving you with some confidence of a general understanding. The selection of topics is a refreshing change from standard CG books \u2026 I would highly recommend this book to someone who teaches CG and would like to modernize his or her course.' Diane Hansford, Arizona State University

This textbook, first published in 2003, emphasises the fundamentals and the mathematics underlying computer graphics. The minimal prerequisites, a basic knowledge of calculus and vectors plus some prog]

3D Computer Graphics A Mathematical Introduction with OpenGL Buss Hardback

3D Computer Graphics

A Mathematical Introduction with OpenGL

Topics include transformations, lighting and shading, ray tracing, radiosity, texture mapping, colour theory, and aspects of animation.

Samuel R. Buss (Author)

9780521821032, Cambridge University Press

Hardback, published 19 May 2003

396 pages

26.2 x 18.5 x 2.6 cm, 0.868 kg

'I really did find the topic introductions a pleasure to read. The author has a nice style of writing, and he is able to encapsulate an idea well, leaving you with some confidence of a general understanding. The selection of topics is a refreshing change from standard CG books \u2026 I would highly recommend this book to someone who teaches CG and would like to modernize his or her course.' Diane Hansford, Arizona State University

This textbook, first published in 2003, emphasises the fundamentals and the mathematics underlying computer graphics. The minimal prerequisites, a basic knowledge of calculus and vectors plus some prog]

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